Open Source Projects
2016
HLSL Tools for Visual Studio
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files.
2014
Zia.js
Zia.js is an XNA-inspired, object-oriented, WebGL-based game framework.
2013
Gemini
Gemini is a WPF framework for creating IDE-like applications. It includes a number of modules that provide useful out-of-the-box functionality.
SlimShader
SlimShader is a Direct3D shader bytecode parser for .NET and C++. It includes a virtual machine, capable of executing HLSL shaders entirely on the CPU.
Rasterizr
A software rasterizer written from scratch in C#, capable of executing real HLSL shaders on the CPU.
2011
DotWarp
An open source server-side 3D renderer for .NET 4.0.
2010
DynamicImage
DynamicImage is a high-performance image manipulation library for ASP.NET.
DotLiquid
DotLiquid is a secure, open-source template engine for .NET. It is a .NET port of Ruby's Liquid Markup.
XBuilder
A Visual Studio 2010 extension which helps with XNA 4.0 development.
Meshellator
A fully managed 3D asset import library
Geomipmapping
An implementation of geomipmapping for XNA 4.0, based on W. H. de Boer's algorithm.
StitchUp
An XNA 4.0 implementation of Shawn Hargreaves' article Generating Shaders From HLSL Fragments.
2009
IDx3DSharp
A .NET port of idx3d, a Java software rasterizer.
2008
AwesomeGame 2
The "sequel" to AwesomeGame, written with some friends during a second "geekathon" coding weekend.
Particle Physics
An implementation of Andrew Witkin's paper Physically Based Modeling Particle System Dynamics.
Rasteracer
Hybrid Ray Tracing / XNA renderer.
2007
AwesomeGame
An unfinished car game some friends and I created during a "geekathon" coding weekend.
APE#
Port of the ActionScript Physics Engine (APE) into C#.
2006
Torq2
Overly ambitious attempt at writing a car game with an infinite terrain using geoclipmapping.
2004
Freestyle Revolution
Top-down driving game that I wrote with my then-housemates Ian Ferguson and Jason Heuclin.
Torq
Car game that I made for my final year university project.
2003
RoboSharp
.NET port of Robocode, a Java tank battle simulator.